# Microworlds

In micro worlds we got taught how to program the turtle to get into position by using the Cartesian plane

The Cartesian plane is made up of four quadrants and is a way of calculate position easily in a neat and simple way. I made a diagram of how to know the right positions. This is how I would get my turtle to the middle of the top right quadrant of the Cartesian plane: Setpos [100, -100].

Where the turtles are on each

quadrilateral are where the 100 100 point on each quadrant.

This is my program for the square.

pu

Setpos [100, 100]

pd

fd 100

rt 90

fd 100

rt 90

fd 100

rt 90

fd 100

This is my program for my trapezium.

pu

Setpos [-100, 100]

pd

fd 100

rt 135

fd 40

rt 45

fd 40

rt 45

fd 40

This is my program for my kite.

pu

Setpos [-100, -100]

pd

fd 50

rt 90

fd 50

rt 65

fd 100

rt 135

fd 100

This is my program for my parallelogram.

pu

Setpos [ 100, -100]

pd

fd 80

rt 45

fd 40

rt 135

fd 80

rt 45

fd 40