Sharing & Reflecting on Learning

Beetle Blocks and Turtle Art

My goal is to make a 3D shape that overlaps making a really cool design going upward or having a cool pattern in the middle.

#1 Dodecagon

This week we started to use beetle blocks we learnt about obtuse angles. Then we hit the starter code in a design books to make a Dodecagon or a hexagon. Once we finish that we started working on building blocks we started to make a Dodecagon. I have learnt why each block works and each command I’ve learned about the fraction block and the repeat blocks Here is the code I used to make it.

#2 Pattern 

For the next step we had to make a pattern. I decided I was going to make a Dodecagon pattern so there is a Dodecagon and you repeat the pattern and it goes around in circle and it has a hole in the middle. You here’s the code and photo.

This is the fraction symbol you have to have it out of 360 and put the next number by what shape you want to make it. If I was making a polygon, I would make it 360 / 12. You need to use when making a shape. It also gives you the number of sides you want  on your shape.

#3 Stacking shapes

Next activity we were challenged to find the code of how stack our shapes I’m stacking a Polygon. Here’s the code I used for it.

I also learnt how to make it go on an angle. You can use the same code but you just add in this command:           

Here is a photo  of what it looks like:

#4 Turtle art patterns 

Now we get to use turtle art. We had to find the division block. I found it in the numbers section and it looked like this. It is very similar to the block in beetle blocks.

We started of trying to make shapes and then patterns. This is the square and then my patterns.


#5 Rotational Symmetry 

Today we had to start making shapes that can make something by using one thing and repeating it. I made something that looks a bit like a lollipop. I started with the line and then continued and made it a circle and played with the size and the colour. I have made a screen cast of me explaining it. To get this:








Parts purposes and complexities

The first lesson we had to do our Parts People and Interactions. As we were doing the school system we had to do school things in parts and people from the school like a teacer as people and interactions.

Next class we had to draw our thing we were pulling apart here is a drawing of my thing with labels of each part. I am doing the calculator ruler.


I started puling my thing apart here is the first part of me pulling it apart:

This is with all the screws out:

Once I took all the screws out I took the front to reveal the mother board and the battery pack:

After I saw what was inside I started to pull it apart so In the video I’m about to take the battery pack and the screen out and of.

Now we just have to disconnect the screen from the circuit here are two videos:

Now that we have finished pulling it apart we can start up cycling it into something new. I am working with Bobbi and we are going to use pieces from her radio and my ruler/calculator. We decided we were going to make a phone her radio as the base, the calculator buttons for typing, The screen where you add your calculations up and her antenna to tune the phone. We then drew our design for what we wanted it to look like.

Now that we have finished drawing we can start making our design. We used hot glue sticks to glue it all together. We printed of apps and a piece of paper that had the time on it. At the end of the first day of making it looked like this:

Here is a video of us gluing the apps on:

we have finished making out model and now we are doing our coding! We are doing our coding on Makey Makey. We are going to have sound affects so that when you press the YouTube logo it will come up with a song, When you press the antenna it will come up with a radio station we made up. When you press the on and of Butten it will make a dinging sound. The calculator will make a typing sound. Here is a  video of the start of my code:

We have finished our project now.  I have found this very interesting and fun because you get to pull apart staff and make it into something new. I learnt that you had to have a clear design or it wouldn’t work. I found this very enjoyable because you got to see what was controlling everything.


At the start of the week when we first started Sphero we did the square. This is the video with the code and the video:

This is the lopped square which is more of a square because you just add more code to make it straighter where with the other one its a bit more of a rounded square with the looped one it’s actually straight:

This is the video of my group and I doing the throw and catch. On our first one we made a mistake because we stopped watching them and we thought we were done so when we found out we had to do more we realized why. So when we ended up finishing it made a lot more sense. This is the video and the coding:

After lunch we made a new code. So when you  spin the top of the Sphero it will change colours green and red. Red when it spins and green when it stops. Here are some photos and a video:

Today we made the hot potato game so as you know you play hot potato. I played it with Bobbi. So what it dose is it says PLAY THE HOOT POTATO GAME and the you start it makes a ding sound when its throne and when you have it for to long or you drop it goes dun, dun, dun. Going lower every time. Here is the photo and the video:

Today we tried using JAVA script we watched the tutorial and we made it do a straight this is the first bit of the code we will do the second bit in the next tutorial.

Last week we made a line this week we continued on and made a square but we had a tone of obstacles on the way. What happened was we tried to get it to work but every time it would say: Unexpected token expected so we found out we had a extra dash. Then we found another problem it said: Can’t find variable: sound and the problem was the S in sound was lower case so when we fixed it we got a pretty good square. here are videos of me and Bobbi trying to fix the code.

And here is a video of us and the square working as well as the code:

We have just finished doing the code for the Toss Game so when you through it, it will make a animal noise. it was fun doing it on java script here are some videos and a photo:

We ended up making one more code. We made the spinning top on JAVA script. from green to red or red to green. Here is a Photo and a video.

This is our hot potato on JAVA script. So you play hot potato.  We had a view obstacles again but this time it was a lot easier. This is our Photo and our Video:

Now that we have finished all our JAVA script we can start our project as we have three lessons left we were thinking we could make a racecourse. Not a mze that comes out of the ground but a maze that is made of sticky tape and you put it on the ground so it just has to follow the lines. We made a bit of the maze and this is the outline.

This is a video of our Sphero go’s straight. Then we need it to go left to draw a line. Here’s a video of our progress:

Today we worked on a bigger racecourse. We figured out how to get it to go left so now we have added more code. Here’s a video:

We ended up making it a bit bigger and now it looks like

We had a lot of trouble with ours because it would keep re-aiming itself so we had to start the ode again it was only when we had to do it a third time we re-aimed it and realized the problem. So after the third time we finally got it to work here is a video and a photo:

At the end of the 3 weeks I learnt that coding the code was a lot easier then coding the JAVA script because you don’t have to write down all the code before you actually start and that with the other code you just grab the blocks. I also learnt that if you didn’t have the aim right that could be the thing letting you down.



Mini Golf

For our mini golf we had to pic partners. I chose Bobbie and Bell. When we started we had to make a goal our goal was to create a system that works. This is the photo of our diagram:

After we finished that we then started our coding our we coded the Gear Motor and the tri lights the motor was to make the chest pieces spin and the lights were to make it on the sides this is the video of my first iteration:

This is the video of the first obstacle we got working. it is the spinning chess piceces.

This is a photo of the hut the cardboard and the felt:

This is the video of the start of our making we had to get some card board from enviro so we sticky tapped it all together. Then we decided we should put it down with felt so we waited till next session for Bobbi to get the felt she got it from spotlight. We then glued the black felt down and cut the white felt into squares and glued them down. After we did that we got the chess pieces and glued them down in a bit of a Jagger and then we put a red piece on the middle as the start. here is a video  of it:

Down and the chest pieces on top of the house and on the sides. After we finished we started cutting four holes. Two of which were going to be for the coding so we would have two gear motors spinning. Then one of them was going to be the trick hole and the other was going to be the good hole which would finish the hole game. Here is a video explaining it:

 This is another video but there is an mini exampel of the thing going throught the tunnel with a throw, we also explain the materials that we used and who bought the stuff in:

We gave it a test go and the first thing we realized was that we needed a barrier or the thing wouldn’t work because the ball will just roll out. In the video you can see me gluing the pieces down. Here is a video of it

After we made the barrier and then we realized we needed to make it so that the thing was on stilts. So we could plug all our hummingbird pieces down through the holes. This is the start of our process making the stilts:

This the time-lapse video of gluing them down:                                                                                  (click on the link)

Mini Golf Timelapse 2

This is a video of Bobbi gluing all the chess pieces down with the hot glue gun. at the time we had already glued some down so we were just trying to finish the first obstecal. This is the vidoe:

after we made the stilts we realized that it wouldn’t hold the wait off our golf course so we found some shoe boxes. We had to boxes and then we needed something to hold our hummingbird so we found another box and cut the right holes in it and put the hummingbird in it. We then sticky taped down the motors and we found a little bit off a problem. They both couldn’t spin at the same time so we had to problem solve and we decided we would try sticky taping it the other way. We tried that and then we managed to get  them spinning at the same time with out hitting the walls of the golf course. At the end off the lesson just had to  put the lights in. At the end hole we put the green light at the end and we put a hole at the top and then we put the light through it so that you could see the light and we did the same with the red one at the end of the lesson we were pretty much done. Next lesson we are going to try and finish everything like pulling all the glue things of it and putting the hummingbird in it and having some test goes so we know it works and then we can finish with some blogging. Here are some photos and a video of all the codes working:

We just finished our project and we made a video that has our tester and what you shouldn’t do on our course like what to touch and what not to touch so f you touched the brown it was 1 point but if you touched the white is 2 points added on and if you touched the motors that were white it was 2 and brown it is 1and if you went in the wrong hole that has the red light you add a point take it out and put it back and continue  but here are the videos:

maths kite


working out:



225 divided by 2=112.5

Each of the side angels= 112.5 degrees each.

Acute and obtuse angels=we knew that the obtuse angels were obtuse so then the acute angel had to be 45 degrees leaving the obtuse angels to be 112.5 degrees

  • Top angel=90 degrees
  • Bottom angel=45 degrees
  • Side angel=112   degrees

humming bird

Friday first day of humming bird:

Today in  humming bird we talked about Inputs and outputs. We were all set a task where we had a sheet of paper with all the inputs and outputs in humming bird in a random order, then we cut them out and then we sorted them the inputs and the outputs. Bobbi and I found out that all the sensors were in  inputs and the motors leds. Here is a photo:

Tuesday second day of humming bird:

In humming bird we were experimenting with the lights and the sensors. Bobbi and I experimented and we got two lights to work we got the green light and we found out you could change the brightness of the light so you could get it glowing green and a darkish green. we also got the leds to work so we got a purple colour. Here are some photos:


Friday third day of humming bird:

in humming bird we got our theme and it was creatures. Bobbi and I were in a group and we made ours about Bock who lives in a clock. We got some questions and here they are:

My initial goal is to make a creature with a gear motor so it will make sensor and make it turn stop and repeat,  a sound sensor that will turn the motor on with the code all working!


Here are the parts, purposes and complexities of my design:


This is the first iteration of my creature’s system:


The parts which were the most challenging were getting the leds/motors working because they might not have been plugged in. The second hardest thing for us was that the coding wasn’t easy either so when we got to the motor we didn’t know how to turn it of because we would always have it on 100 on the last one but we didn’t know how to turn it of.


I was able to get these working because we learnt that you could stop it by waiting for like 3 seconds and then put the end one on 0 and it will stop the motor.



The second iteration of my creature’s system is to



Here are the parts, purposes and complexities of the additions to my design:

[insert scan from design book]


This is the second iteration of my creature’s system:


The parts which were the most challenging were…….


I was able to get these working by……..



This is a short film of my learning journey throughout this project:





Lego Robotics


We are making the catapult.

Our first step was to name it. we named it DUDEHARELED. here is a video.

Our second step was to start making the catapult here’s what it looked like when we first started:

Once we made a start we started working on the coding here’s a photo of what it looks like:

This is our code on scratch:









One of the problems for us was that the scratch account was not reliable so we had to code it on LEGO MINDSTORMS. It was a challenge for us because we didn’t know how to code it on LEGO MINDSTORMS. We fixed our problem by making 

here’s the before photo:                                                                                                                                    

here’s the after photo:

The hardest  bit for us was:

One hardest bit for us was we couldn’t find  this piece and we had to find two. The thing that kept us going was confidence we believed we would find it and we did. We found one in the mixed tub, and we found the other on the floor under all the containers. After someone accidently knocked it over. It was this piece: 


On the first day of making it we took 3 days to make it and we started the code on the forth day. The code we did was on scratch before it started 


Here is the LEGO MINDSTORMS coding video:




This is the finished product of it working with scratch:


Great Ocean Road Makey Makey Project

  1. In this Design project our project was based around the heading “how can we bring  Australia to life” Claudia and I decided to do the great ocean road and the twelve apostles. Our aim was to teach people about the twelve apostles and the great ocean road.

Fun Facts:

  1. The great ocean road is 243km long.
  2. The town it go’s to are: Torquay, Allansford, Anglesea and many others
  3. There are more then 12 towns along the great ocean road
  4.  Around 1230 people drive on the great ocean road each day.
  5. 4 of the apostles eroded so now there is only 8 not 12.

Friday the 17th of may

Our goal is to

  1. get all the coding done
  2. finish the diorama
  3. paint the base
  4. connect the Makey, Makey to the diorama



When doing this project, I learnt that it was hard to connect  all the cables together for the moisture sensor. Because the wires are very small and had to fit three cables on to the sensor we then had to put the moisture sensor and connect the cables in to the micro bite part, then put it into the computer. We then had to do all the coding by following a YouTube video. The YouTube video showed us what to do and what the micro coding meant it was hard to follow the clip as he was speaking very fast and we needed to do it slower to understand what we were doing. In the end we had a great result and it worked better then what we expected as we found smaller cables


This was the smiling micro bit. What you had to do was go into a teach you how to make your coding work. You had to make a smile the right way up side down and sideways each way. Then you have to press the A Butten to make it work. Then for the sad face you need to press the B Butten. For the mixed face you have to press the A+B Butten. The challenging bit was I didn’t know how to download it so I had to get someone to teach me how to do it.  

This is my micro bit rock paper scissors. What you had to do is have put a shake in so when shaken it will come up with the code. Then you had to draw paper rock and scissors. Then with a little more code you can shake it and play against someone else’s micro bit. The challenging part for me was I had learnt how to download but I was still getting the hang of it.




This was the magic eight  micro bit. So what you have to do is ask it a question and it will give you a simple reply either YES, NO or I DON’T KNOW! So the mane coding in this one was you had use the show string YES NO and I DON’T KNOW.  And you needed on shake other wise it would not work. Then you needed clear screen. So it could follow the rest of the coding. And the mane ones were If else and random. The reason for this game was if you had any questions you could just ask it one, for say ‘will i get in any trouble this week? It will say one of the mane commands. The challenging parts were I kept skipping some of the coding so the whole thing wouldn’t work. The rest of it was really fun to make and I learnt lots of new things like downloading isn’t as hard as it looks.

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